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Apollo

Stats

Weapon
DPS49BulletDamage18.5Bulletsper sec2.6 shots/sAmmo15ReloadTime2.5sBulletVelocity127m/sFalloffStart25mFalloffEnd25m
Vitality
Max Health770HealthRegen1Move Speed7.2mSprintSpeed+1.6mDash Speed14.7mStamina3StaminaCooldown4.5s
Growth / Lv
WeaponDamage+0.825/LvMax Health+45/LvMeleeDamage+1.58/LvSpiritPower+1.1/Lv

On top of the four growth stats, this hero also gains Alt-Fire Bullet Damage +0.5 per level.

Abilities

  • Cooldown12s
  • Cast Delay0.5s

Draw a sigil sphere in front of you and then leap backwards as it explodes, damaging and slowing enemies caught in it.

×1.3
85
Damage
6.5m
Radius
4s
Slow Duration
Move Speed-24%
1APGain +25% Fire Rate and +25% Bullet Speed for 8s
2APOn Player Hit: +1 stamina restored and resets Air Jump/Dash limit
5APCan be Recast within 4s
NotesJapanese only
  • 発動の前後にWASD入力を受け付け、任意の方向へ移動できる。
  • Cooldown22s
  • Channel Duration0.8s

Prepare to deflect the next incoming attack. On a successful deflection, briefly become invulnerable and target an enemy hero to dash towards them, stunning them and reducing their Melee Resist. Press [Ability2] to select a target. Does not trigger against trooper or neutral damage.

3000m
Dash Speed
35m
Dash Range
2.2m
Radius
Invulnerability Duration0.3sDamage Threshold60Slash Radius6mSlow Duration4sMove Speed-40%Spirit Lifesteal+50%Stun Duration0.8sMove Speed4m/sMelee Resist-25%Melee Resist Reduction Duration3.0s
1APCooldown -8s
2AP-25% Melee Resist and +0.4s Stun Duration
5APGain 75% Bullet, Spirit & Melee Lifesteal against the Riposte target for 13s
  • Cooldown26s
  • Duration8s
  • Cast Delay0.1s

Perform a series of lunges in any direction, delivering piercing stabs ahead of you. Hold your ability key to time your attacks, dealing more damage the longer it's held. Releasing your attack during the perfect window deals maximum damage. Press [Ability3] to re-cast.

×0.55
25
Base Hold Damage
×0.9
40
Max Hold Damage
×1.55
65
Perfect Damage
50
Damage
Dash Speed1100mLunge Distance5.0mAttacking Lunge Distance3.0mRadius1.85mPerfect Window Start0.525sPerfect Window Duration0.25sSlash Radius1.6mStrike Range13mMax Stacks2Max Lunges3Parry Cooldown-5s
1APPerfect Hit on Hero: Heal 1.3
2AP-12s Cooldown. Gain +60% Bullet Resist during lunge
5AP+1.15 Perfect Damage with improved Spirit scaling. Increased lunge speed & distance.
NotesJapanese only
  • 発動の前後にWASD入力を受け付け、任意の方向へ移動できる。
  • Cooldown145s
  • Cast Delay1.5s
  • Channel Duration9999s

Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies. While in slow motion, Apollo is invulnerable and enemies take reduced damage. Hold [Ability4] or [Attack] to delay the cast.

×0.77
70
Impact Damage
×2.6
200
Delayed Damage
10000m
Dash Speed
Dash Range27mRadius7mDebuff Duration1.8sDash Distance-26%Low Health Threshold50%Bonus Damage+60%Time Slow Damage Reduction70%
1APDash Range +8m
2APCooldown -35s
5APBonus Damage +50%

Strengths and Counters

Standout stats

Stats in the top 12.5% of all 38 heroes

Counters

Based on what the abilities do and what players actually build

Bring it down from the airWhy: Can move through the air with abilities or passives — manual tag

Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only

Balance Changes

  1. 2026-09-16Minor Update - 09-16-2026Nerf

    Disengaging Sigil

    • Move Speed24%(30%)

    Itani Lo Sahn

    • Dash Distance-26%(-30%)
  2. 2026-08-12Minor Update - 08-12-2026Buff

    Riposte

    • Melee Resist-25%(-22%)
    • T2Melee Resist-25%(-30%)
    • T2Stun Duration+0.4s(new)
    • T3Bullet & Spirit Lifesteal vs Target+75%(+60%)
    • T3Lifesteal Duration+13s(+7s)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.