← Apollo
Itani Lo SahnUltimate
  • Cooldown145s
  • Cast Delay1.5s
  • Channel Duration9999s

Charge up and perform a long range slash. Struck enemies cannot take action or heal and are stuck in slow motion. When this effect expires, they suffer devastating damage, dealing bonus damage against half-health enemies. While in slow motion, Apollo is invulnerable and enemies take reduced damage. Hold [Ability4] or [Attack] to delay the cast.

×0.77
70
Impact Damage
×2.6
200
Delayed Damage
10000m
Dash Speed
Dash Range27mRadius7mDebuff Duration1.8sDash Distance-26%Low Health Threshold50%Bonus Damage+60%Time Slow Damage Reduction70%
1APDash Range +8m
2APCooldown -35s
5APBonus Damage +50%

Balance Changes

  1. 2026-09-16Minor Update - 09-16-2026Adjusted
    • Dash Distance-26%(-30%)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.