Items
Weapon53
Tier 1800
IClose QuartersRelatedDeal additional Weapon Damage when in close range to your target.
IExtended MagazineRelated
IHeadshot BoosterRelatedYour next headshot against an enemy Hero deals bonus weapon damage.
IHigh-Velocity RoundsRelated
IMonster RoundsRelated
IRapid RoundsRelated
IRestorative ShotRelatedYour next bullet will heal you based on what target you hit.
Tier 21,600
IIActive ReloadRelatedWhile reloading, pressing [Reload] during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
IIACTIVEFleetfootRelated
IIIntensifying MagazineRelatedIncreases Weapon Damage as you continuously fire your weapon.
IIKinetic DashRelatedWhen you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
IILong RangeRelatedDeal additional Weapon Damage when beyond a minimum distance from your target.
IIMelee ChargeRelatedYour next Heavy Melee attack against an enemy deals increased damage.
IIMystic ShotRelatedYour next bullet deals bonus spirit damage.
IIOpening RoundsRelatedYour attacks have additional Weapon Damage against enemies above 50% health.
IIRecharging RushRelatedDealing significant weapon damage replenishes a charge for each of your charged abilities.
IISlowing BulletsRelatedYour bullets build up a Movement Slow on enemies.
IISpirit ShredderRelatedYour bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
IIACTIVESplit ShotRelatedMake your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.
IIStalkerRelatedDealing weapon damage at close range opens a wound and grants you bonus move speed. Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
IISwift StrikerRelated
IITitanic MagazineRelated
IIWeakening HeadshotRelatedLanding a Headshot reduces their Bullet Resist.
Tier 33,200
IIIACTIVEAlchemical FireRelatedThrow a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist. 50% less effective vs non-heroes.
IIIIMBUEBallistic EnchantmentRelatedImbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.
IIIBerserkerRelatedYour Weapon Damage increases as you take sustained damage.
IIIACTIVEBlood TributeRelatedToggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
IIIBurst FireRelatedBriefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
IIIACTIVECultist SacrificeRelatedTarget an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff.
IIIEscalating ResilienceRelatedGrants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
IIIExpress ShotRelatedYour next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
IIIHeadhunterRelatedYour next headshot against an enemy Hero deals bonus weapon damage, heal you, and briefly grants bonus move speed.
IIIACTIVEHeroic AuraRelatedProvides Bullet Resist to nearby friendly units.
IIIHollow PointRelatedWhen you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.
IIIHunter's AuraRelatedReduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
IIIPoint BlankRelatedWhen in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
IIIACTIVEShadow WeaveRelatedBecome Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
IIISharpshooterRelatedDeal additional Weapon Damage when beyond a minimum distance from your target.
IIISpirit RendRelated
IIITesla BulletsRelatedYour bullets have a chance to shock your target. The shock will jump to a nearby enemy.
IIIToxic BulletsRelatedYour bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target.
IIIWeighted ShotsRelatedYour bullets build up a Movement Slow on enemies.
Tier 46,400
IVArmor PiercerRelatedYour Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
IVACTIVECapacitorRelatedLaunch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
IVCrippling HeadshotRelated
IVCrushing FistsRelatedYour melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned.
IVFrenzyRelated
IVGlass CannonRelatedEach hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
IVLucky ShotRelatedYour bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit. Bonus damage cannot Crit.
IVRicochetRelatedYour bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
IVSilencerRelatedYour bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
IVSpellslingerRelatedWhile in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.
IVSpiritual OverflowRelatedGain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes.
Vitality54
Tier 1800
IExtra HealthRelated
IExtra RegenRelated
IExtra StaminaRelated
IACTIVEGritRelatedGain a Barrier for a short duration.
IACTIVEHealing RiteRelatedGrant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
IMelee LifestealRelatedYour next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.
IRebuttalRelatedOn a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
ISprint BootsRelated
Tier 21,600
IIBattle VestRelatedWhile you are above 65% health, gain weapon damage and bonus fire rate.
IIBullet LifestealRelated
IIDebuff ReducerRelatedReduces the duration of all negative effects applied to you.
IIEnchanter's EmblemRelatedWhile you are above 65% health, gain bonus Spirit and Cooldown Reduction.
IIEnduring SpeedRelatedReduces the effect of enemy Move Speed penalties.
IIACTIVEGuardian WardRelatedProvide the target with a Barrier and temporary Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.
IIHealbaneRelatedYour spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.
IIHealing BoosterRelatedIncreases the effectiveness of your healing.
IIReactive BarrierRelatedGain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced.
IIACTIVERestorative LocketRelated
IIACTIVEReturn FireRelatedAutomatically fire a bullet towards any attacker who damages you with their abilities or weapon.
IISpirit LifestealRelated
IISpirit ShieldingRelatedGain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
IITrophy CollectorRelatedWhenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death.
IIWeapon ShieldingRelatedGain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
Tier 33,200
IIIBullet ResilienceRelatedWhen below 50% health, gain additional Bullet Resist.
IIICounterspellRelatedYour next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit.
IIIACTIVEDispel MagicRelated
IIIFortitudeRelatedAfter not taking damage for a period, gain health regen.
IIIACTIVEFury TranceRelated
IIIACTIVEHealing NovaRelatedHeal yourself and nearby allies.
IIILifestrikeRelatedYour Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.
IIIACTIVEMajestic LeapRelatedLaunch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster. Cannot be used for 5s if attacked by enemy Hero.
IIIACTIVEMetal SkinRelatedBecome immune to bullets.
IIIACTIVERescue BeamRelatedHeals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
IIISpirit ResilienceRelatedWhen below 50% health, gain additional Spirit Resist.
IIIStamina MasteryRelated
IIIVeil WalkerRelatedWalking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
IIIACTIVEWarp StoneRelatedTeleport straight ahead, gaining Bullet Resist.
Tier 46,400
IVCheat DeathRelated
IVACTIVEColossusRelatedGrow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed.
IVACTIVEDivine BarrierRelatedRemove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.
IVDiviner's KevlarRelatedUpon casting an ultimate ability gain a Barrier and temporary Spirit Power.
IVHealing TempoRelatedApplying heal to yourself or an ally grants the target bonus fire rate and bonus move speed. Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.
IVIndomitableRelated
IVACTIVEInfuserRelatedGain Spirit Lifesteal and Spirit Power.
IVInhibitorRelatedYour bullets build up to reduce the target's outgoing damage and apply healing reduction.
IVJuggernautRelated
IVLeechRelatedReduces the effect of enemy applied healing reduction.
IVACTIVEPhantom StrikeRelatedTeleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
IVPlated ArmorRelatedGain a chance to either deflect incoming bullets, preventing all weapon damage or prevent all on-hit effects from bullets.
IVSiphon BulletsRelated
IVSpellbreakerRelatedThe next instance of high spirit damage you take is significantly reduced.
IVACTIVEUnstoppableRelatedTemporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.
IVACTIVEVampiric BurstRelated
IVWitchmailRelatedTaking heavy hits of spirit damage from an enemy reduces a random ability cooldown.
Spirit49
Tier 1800
IExtra ChargeRelated
IExtra SpiritRelated
IACTIVEGolden Goose EggRelatedGain souls over time, as long as you are alive.
IMystic BurstRelatedCharges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
IIMBUEMystic ExpansionRelatedImbue an ability to increase its range and effect radius.
IMystic RegenerationRelatedDealing spirit damage to enemy Heroes grants you Bonus regeneration. Stacks when dealing damage to different heroes.
IACTIVERusted BarrelRelatedTarget an enemy to reduce their Fire Rate and Bullet Resistance.
ISpirit StrikeRelatedWhen you perform a Light or Heavy Melee attack against a hero, deal extra spirit damage with the attack and reduce the target's Spirit Resist. Cooldown is 2x longer for Light Melee hits.
Tier 21,600
IIArcane SurgeRelatedAfter you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
IIBullet Resist ShredderRelatedReduces Bullet Resist on enemies when you deal spirit damage.
IIACTIVECold FrontRelatedRelease an expanding ice blast that deals spirit damage and Slows targets it hits.
IIIMBUECompress CooldownRelatedImbue an ability to reduce its Cooldown.
IIIMBUEDuration ExtenderRelatedImbue an ability to increase its Duration.
IIImproved SpiritRelated
IIMystic SlowRelatedWhen the target takes spirit damage, they have their Move Speed reduced.
IIMystic VulnerabilityRelatedWhen an enemy takes spirit damage, they have their spirit resist reduced.
IIIMBUEQuicksilver ReloadRelatedYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use.
IIACTIVESlowing HexRelatedSlows movement of enemy target. Also Silences their movement-based items and abilities. Increases the target's gravity. Does not affect target's stamina usage.
IIACTIVESpirit SapRelatedTarget an enemy to reduce their Spirit Resist and Spirit Power.
IISuppressorRelatedWhen you deal spirit damage to enemies, you also reduce their Fire Rate.
Tier 33,200
IIIACTIVEDecayRelatedInflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.
IIIACTIVEDisarming HexRelatedDisarms enemy target and reduces their Bullet Resist.
IIIGreater ExpansionRelatedIncreases the range and effect radius of your abilities and items.
IIIACTIVEKnockdownRelatedApply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun.
IIIRadiant RegenerationRelatedHeal and gain bonus Movement Speed for a short duration when you cast an ability.
IIIRapid RechargeRelated
IIIACTIVESilence WaveRelatedLaunch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities.
IIISpirit SnatchRelatedWhen you perform a Light or Heavy Melee attack against a hero, the attack deals extra spirit damage and steals Spirit Resist and Spirit Power. Effects are reduced by 30% for Light Melee hits.
IIISuperior CooldownRelatedReduces the Cooldown of your abilities.
IIISuperior DurationRelatedIncreases the duration of your abilities and items.
IIIIMBUESurge of PowerRelatedImbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking.
IIITankbusterRelatedCharges up over time with bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance.
IIITorment PulseRelatedPeriodically deals spirit damage to the closest two enemies nearby.
Tier 46,400
IVACTIVEArctic BlastRelatedRelease an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Slowed targets have their stamina regen frozen
IVBoundless SpiritRelated
IVACTIVECursed RelicRelatedCurses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs. Your own Damage Output is reduced for the duration.
IVIMBUEEcho ShardRelated
IVEscalating ExposureRelatedDealing spirit damage applies a stacking Spirit Amp that increases your spirit damage to the target.
IVACTIVEEthereal ShiftRelatedInstantly enter a void state and become Invulnerable for a short duration.
IVACTIVEFocus LensRelatedTarget an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
IVLightning ScrollRelatedDamage from your ultimate applies a stun and deals bonus spirit damage after a short delay.
IVACTIVEMagic CarpetRelatedSummon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.
IVIMBUEMercurial MagnumRelatedYour imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.
IVIMBUEMystic ReverbRelated
IVACTIVERefresherRelatedReset the cooldown of all your abilities and restore all your charges.
IVACTIVEScourgeRelatedApply Spirit Resist, Debuff Resist and an aura on a friendly target that deals damage to enemies proportional to their max health. Existing debuffs on the target are reduced. Can be self cast.
IVSpirit BurnRelatedDealing significant spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing. The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.
IVTranscendent CooldownRelatedReduces the Cooldown of your abilities and items.
IVACTIVEVortex WebRelated
LegendaryAppears in the Street Brawl random build draft
VAerial SupremacyRelated
VAncient ShieldRelated
VApex CombatRelated
VACTIVECelestial BlessingRelated
VCloak of OpportunityRelated
VElectric SlippersRelated
VEternal GiftRelated
VIMBUEFrostbite CharmRelated
VACTIVEHaunting ScreamRelated
VHaunting ShotRelated
VInfinite RoundsRelated
VMystic ConduitRelated
VACTIVEMystical PianoRelated
VACTIVENullification BurstRelated
VIMBUEOmnicharge SignetRelated
VACTIVEPrism BlastRelated
VRuned GauntletsRelated
VSeraphim WingsRelated
VACTIVEShadow StepRelated
VShadow StrikeRelated
VACTIVEShrink RayRelated
VTimeless EmblemRelated
VACTIVEUnstable ConcoctionRelated