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Seven

Electrocutes crowds of enemies

Stats

Weapon
DPS41BulletDamage10.8Bulletsper sec3.8 shots/sAmmo29ReloadTime2.35sBulletVelocity635m/sFalloffStart20mFalloffEnd58m
Vitality
Max Health730HealthRegen1Move Speed6.7mSprintSpeed+1.8mDash Speed14.7mStamina3StaminaCooldown4.5s
Growth / Lv
WeaponDamage+0.24/LvMax Health+41/LvMeleeDamage+1.58/LvSpiritPower+1.1/Lv

Abilities

  • Charges1
  • Cooldown26s
  • Cast Delay0.2s

Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.

×0.5
75
Damage Per Second
6s
Charge Delay
4.25m
Radius
Lifetime5s
1APCharges +1
2AP-28% move speed on hit targets and +1s Lifetime
5AP+58.5 DPS and +1.75m radius
NotesJapanese only
  • ダメージは0.1秒間隔で、表示ダメージの10%ずつ発生する。
  • Cooldown42s
  • Cast Range15m
  • Cast Delay0.2s

Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.

×0.79
35
Damage
5m
Radius
3.5s
Delay Before Stun
Stun Duration0.9s
1APCooldown -20s
2AP+7m Radius +5m Cast range
5AP+0.9s Stun Duration +160 Damage
  • Cooldown50s
  • Duration10s
  • Cast Delay0.2s

Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.

×0.14
10
Shock Damage
×0.32
10
Damage on Jump
4
Max Jumps
Jump Radius10m
1APCooldown -18s
2AP+3m Move Speed +0.23 Damage and increased scaling
5AP+10s Duration Applies -15% Spirit Resist
Storm CloudUltimate
  • Cooldown205s
  • Channel Duration7s

Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.

×0.6
95
Damage Per Second
×0.5
75
Strike Damage
30m
Radius
Initial Radius10mStrike Radius7mFlight Speed1.5m
1AP+55% Bullet Resist while channeling Storm Cloud
2AP+7s Channel Time +10m Final Radius +5m Initial Radius
5AP+65 DPS +4m Flight Speed
NotesJapanese only
  • ダメージは0.3秒間隔で、表示ダメージの30%ずつ発生する。
  • ジップラインから降りた直後の2秒間(空気抵抗が無効化されている間)に発動すると、通常よりずっと素早く上昇できる。

Strengths and Counters

Standout stats

No stat stands out, so the top 3 are shown

Counters

Based on what the abilities do and what players actually build

Bring it down from the airWhy: Can move through the air with abilities or passives — manual tag

Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only

Balance Changes

  1. 2026-09-16Minor Update - 09-16-2026Nerf

    Lightning Ball

    • T2Move Speed+28%(+35%)
  2. 2026-08-12Minor Update - 08-12-2026Buff

    Lightning Ball

    • T3Radius+1.75m(+1.5m)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.