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Paradox

Manipulates Space and Time

Stats

Weapon
DPS23BulletDamage6.8Bulletsper sec3.4 shots/sAmmo40ReloadTime2.59sBulletVelocity525m/sFalloffStart20mFalloffEnd58m
Vitality
Max Health730HealthRegen1Move Speed6.7mSprintSpeed+1.6mDash Speed16.1mStamina3StaminaCooldown4.5s
Growth / Lv
WeaponDamage+0.26/LvMax Health+46/LvMeleeDamage+1.58/LvSpiritPower+1.1/Lv

Abilities

  • Cooldown32s
  • Duration3.2s
  • Cast Delay0.2s

Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.

×0.3
35
Pulse Damage
5.5m
Radius
+1m
Radius Per Pulse
Pulse Interval0.8sDamage Amp per stack4%Amp Duration8.0sTime Slow20%Slow Duration0.2s
1APCooldown -12s
2AP+0.5 Pulse Damage and increased Spirit scaling
5AP+4% Damage Amp and +1.6s Duration
  • Charges0
  • Cooldown25s
  • Cast Range200m
  • Duration5.5s
  • Cast Delay0.2s

Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets. Enemies that touch the wall will be briefly slowed.

8m
Wall Width
4m
Wall Height
0.5s
Time Stop Duration
Ally Bullet Speed2xAlly Weapon Damage+30%Movement Slow64%
1AP+3.5s Duration +3m Width +1m Height
2APSilences enemies for 2.3s +35% Weapon Damage
5AP+2 Ability Charges
NotesJapanese only
  • 空中で発動すると、それまでの勢いが完全にゼロになる。あえて発動して空中でぴたりと止まり、そこから逆方向へ空中ダッシュし直すことで、フェイントや急な方向転換に使える。
  • Cooldown28s

Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, [ADS] to timeslow your movement.

×10
5
Min Damage
×125
5
Max Damage
25%
Bonus Speed
Charge Hold Duration3.5sHeadShot Bonus+14%Max Time-Stop0.4sFull Charge Time2.5sMin Time-Stop0.25sAir Jump/Dash Distance+20%
1APMax Time-Stop +0.4s
2AP-12s Cooldown Increases Speed Scaling
5AP+2s Charge Hold Duration and +55% Damage Scaling
NotesJapanese only
  • フルチャージで特殊な移動速度ボーナスを得る。
  • フルチャージ中、空中ダッシュ後にズームを一瞬入力するとダッシュ加速が発生する。
  • フルチャージ中、空中ダッシュ後にズーム入力でダッシュをキャンセルできる。
  • オルトファイアを押す長さを調整すると、ダッシュを減速させる量を加減できる。狙った位置で止まりたいときに使える。
  • Cooldown110s
  • Cast Range25m
  • Cast Delay0.15s

Fire a projectile that swaps your position with the target enemy hero.

×1.1
150
Swap Damage
0%
Max Health Damage
1AP1.5 Barrier for 8s. Barrier scales with Spirit
2AP-30s Cooldown and +13m Cast Range
5APSwaps all enemies within 7m of hit target and +10% Max Health Damage

Strengths and Counters

Standout stats

Stats in the top 12.5% of all 38 heroes

Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only

Balance Changes

  1. 2026-09-16Minor Update - 09-16-2026Nerf

    Time Wall

    • Movement Slow64%(80%)

    Kinetic Carbine

    • Min Damage Spirit Scaling×10(×25)
    • T3Min DamageRemoved(+55)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.