Taking any damage passively charges up your Pain Battery. Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
- リチャージに必要な被ダメージ量は、クールダウン短縮の影響を受ける。

Taking any damage passively charges up your Pain Battery. Once full, activating the ability fires multiple shocking bolts, dealing spirit damage once per target.
Deal spirit damage to yourself. Then, gain bonus regeneration and bonus move speed, decaying over time.
Unleash pain, dealing spirit damage over time to both enemies and yourself. The damage continues to increase the longer the ability is channeled, up to a maximum amount.
Release a wave after taking lethal damage, applying a diminishing slow. After a brief channel you reanimate, dealing spirit damage and applying stun to nearby enemies.
The items bought most often in each tier, in matches played with this hero (pick rate).
Win rates run higher for pricier tiers, because the team that is already ahead can afford more expensive items. Match stats: deadlock-api.com (updated every 6 hours)
Cut off the healingWhy: Has abilities that heal allies or itself — Jumpstart 100 / Shocking Reanimation 50 (top 4% of the 23 heroes with healing)
Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only
Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.