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Paige

Stats

Weapon
DPS70BulletDamage35Bulletsper sec2 shots/sAmmo14ReloadTime2.5sBulletVelocity43m/sFalloffStart20mFalloffEnd58m
Vitality
Max Health680HealthRegen2Move Speed6.9mSprintSpeed+3.5mDash Speed13.9mStamina3StaminaCooldown4.5s
Growth / Lv
WeaponDamage+0.52/LvMax Health+31/LvMeleeDamage+1.2/LvSpiritPower+1.1/Lv

Abilities

  • Charges1
  • Cooldown33s
  • Duration5s
  • Cast Delay0.1s

Conjure a dragon that appears at the target location before flying forward, dealing spirit damage and leaving a burning path in its trail.

×0.3
30
Damage Per Second
×1.3
60
Damage
7s
Charge Delay
Slow Duration1.5sTrail Duration3.0sRadius4mDragon Travel Range20m
1AP-12s Cooldown
2AP+1 Charge +2s Trail Duration +1m Radius
5AP+12m Travel Range +100 Damage +30 DPS
NotesJapanese only
  • アビリティ範囲の増加は、進行方向と幅の両方にスケールする。
  • Cooldown28s
  • Cast Range35m
  • Duration5s
  • Cast Delay0.1s

Grant an ally a barrier. While the barrier holds, they gain bonus weapon damage.

0
Damage
×0.3
+25%
Weapon Damage
15
Damage
Barrier125Shove Radius6m
1APOn Barrier: +0.16% Fire Rate
2AP+100 Barrier and +2s Duration
5APAffects up to 2 additional allies. Increases barrier scaling.
NotesJapanese only
  • セルフキャストできる。
  • Cooldown30s
  • Cast Range30m
  • Cast Delay0.15s

Target an area with latent magic, applying slow. The magic detonates after a delay, dealing spirit damage and applying immobilize.

×1.3
90
Damage
7.5m
Radius
1.0s
Immobilize Duration
Slow Duration0.5sMove Speed-36%
1APCooldown -14s
2APImmobilize Duration +1s
5AP+2m Radius On Hit: Reduce Spirit Resist by -18% for 6s
  • Cooldown210s
  • Cast Range600m
  • Duration13s
  • Channel Duration0.7s

Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies. The strength of the heal and spirit damage is amplified as the knights travel further.

×1
125
Damage
1.8m
Knight Spread
+5m
Move Speed
Buff Duration9sStun Duration1.0sHeal Amount125
1APHeal Amount +150
2APIncrease width by +4 Steeds -45 Cooldown
5AP+160 Damage +0.5s Stun Duration +70% Max Amp
NotesJapanese only
  • 敵にも味方にも当たらなかった場合、クールダウンが半減する。

Strengths and Counters

Standout stats

Stats in the top 12.5% of all 38 heroes

Counters

Based on what the abilities do and what players actually build

Cut off the healingWhy: Has abilities that heal allies or itself — Rallying Charge 125 (top 11% of the 23 heroes with healing)

Shorten crowd controlWhy: Has stuns, sleeps, or immobilizes — Stun · Sleep · Immobilize total 2s (top 18% of 14 heroes)

Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only

Balance Changes

  1. 2026-09-29City Never SleepsMixed

    Rallying Charge

    • Ally Height10(20)
    • Knight Charge Height6(3.5)
  2. 2026-09-16Minor Update - 09-16-2026Nerf

    Captivating Read

    • Move Speed36%(45%)
    • T1Cooldown-14s(-11s)
    • T3Radius+2m(+1m)
  3. 2026-08-12Minor Update - 08-12-2026Buff

    Plot Armor

    • Weapon Damage Spirit Scaling×0.3(×0.2)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.