Charge up a powerful shot that pierces through enemies. Hold [Ability1] or [Attack] to hold the shot.
- スプリットショットでマルチショット数を増やせるが、1回のマルチショットあたりのダメージ判定は1回だけ。

Delivers long range skill-shots
Charge up a powerful shot that pierces through enemies. Hold [Ability1] or [Attack] to hold the shot.
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. [Alt Cast]for reduced jump height. Press[Mantle]to cancel the glide.
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. Hit the trap with a Charged Shot to detonate early with increased radius.
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold[Move Forward]to accelerate the owl. Press[Mantle]to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.
The items bought most often in each tier, in matches played with this hero (pick rate).
Win rates run higher for pricier tiers, because the team that is already ahead can afford more expensive items. Match stats: deadlock-api.com (updated every 6 hours)
Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only
Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.