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Yamato

Delivers charged attacks with finesse

Stats

Weapon
DPS63BulletDamage5.3Bulletsper sec2.4 shots/sAmmo12ReloadTime2.44sBulletVelocity254m/sFalloffStart20mFalloffEnd46m
Vitality
Max Health730HealthRegen1Move Speed8.2mSprintSpeed+1.6mDash Speed14.7mStamina3StaminaCooldown4.5s
Growth / Lv
WeaponDamage+0.154/LvMax Health+45/LvMeleeDamage+1.58/LvSpiritPower+1.1/Lv

On top of the four growth stats, this hero also gains Alt-Fire Bullet Damage +0.7 per level.

Abilities

  • Cooldown12s
  • Cast Delay1.4s

Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press[Ability1]or[Attack]to trigger the strike early, dealing partial damage.

×1.85
145
Full Charge Damage
22m
Slash Length
41m
Slash Radius
Bullet Resist+60%
1AP+32% Movement Slow for 3s
2AP-4s Ability Cooldown
5AP+8m Cast Range +0.5 Damage and Increases Spirit Power scaling
NotesJapanese only
  • ダッシュした直後に発動すると、本来チャネリング中は移動がほぼ止まるところを、ダッシュの勢いに乗ったまま斬りかかれる。奇襲や距離詰めに使える。
  • ジップラインから降りた直後に発動すると、降下しながらもトランジットラインの勢いを保てる。
  • Charges0
  • Cooldown36s
  • Cast Range26m

Throw a grappling hook to reel yourself towards an enemy, dealingmelee damage and slowing the target when you arrive.

×1.2
0
Damage
2.5s
Slow Duration
-40%
Move Speed
1APCooldown -18s
2APGain +35 Spirit Power for 6s
5APAlt-Cast to Grapple allies +15m Cast Range Gains 1 extra charge
NotesJapanese only
  • 相手に向かって引き寄せられている最中にキャンセルすると、その時点までの勢いを保ったまま自由に動ける。後ろに下がりながら発動するほど引き寄せの初速が上がるため、より大きな勢いを得られる。キャンセル直後に二段ジャンプかスライドを挟むとさらに距離を伸ばせる。地上で行うほうが空中より速度が乗る。
  • 近距離(目安5m前後)の対象に向けて発動すると、位置調整のために一瞬だけ極端に強い反発速度がかかるタイミングがある。そのタイミングでキャンセルすると、その反発速度をそのまま後方へのロングレンジ移動に転用できる。近すぎても遠すぎても発生しない。
  • Cooldown16s
  • Cast Delay0.3s

Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.

×0.37
55
Damage
13m
Radius
55
Heal on hero hit
Debuff Duration4sFire Rate-30%
1APOn Hit : +30% Melee Damage for 4s
2APOn Hero Hit : +6% Max Health Heal
5AP-10s Cooldown and increases scaling
  • Cooldown150s
  • Duration5s
  • Channel Duration1.5s

Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.

+60%
Ability Speed
+30%
Bullet Resist
+30%
Spirit Resist
Max HP Heal On Kill15%Duration On Kill+2.0s
1APWeapon Damage +7
2AP+4m Move Speed and 150 Cooldown
5AP+3.0s Duration +30% Bullet Resist +30% Spirit Resist
NotesJapanese only
  • 効果中は、パワースラッシュ(1スキル)とクリムゾンスラッシュ(3スキル)の発動が大幅に速くなる。

Strengths and Counters

Standout stats

Stats in the top 12.5% of all 38 heroes

Counters

Based on what the abilities do and what players actually build

Bring it down from the airWhy: Can move through the air with abilities or passives — manual tag

Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only

Balance Changes

  1. 2026-09-16Minor Update - 09-16-2026Mixed

    Power Slash

    • T1Move Speed+32%(+40%)

    Flying Slash

    • Damage Spirit Scaling×1.2(×1)
    • Move Speed40%(50%)

    Crimson Slash

    • T3Heal on hero hit+0.4(new)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.