Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike. Press[Ability1]or[Attack]to trigger the strike early, dealing partial damage.
×1.85
145
Full Charge Damage
22m
Slash Length
41m
Slash Radius
Bullet Resist+60%
1AP+32% Movement Slow for 3s
2AP-4s Ability Cooldown
5AP+8m Cast Range +0.5 Damage and Increases Spirit Power scaling
Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist. When you get a hero kill, you heal and the duration is extended.
Win rates run higher for pricier tiers, because the team that is already ahead can afford more expensive items. Match stats: deadlock-api.com (updated every 6 hours)
Strengths and Counters
Standout stats
Stats in the top 12.5% of all 38 heroes
Heavy Melee128Top 1%
Move Speed8.2mTop 4%
Commonly builtSpirit 43%Top 64%
Vitality 32%Top 41%
Weapon 25%Top 41%
Counters
Based on what the abilities do and what players actually build
Bring it down from the airWhy: Can move through the air with abilities or passives — manual tag
Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.