Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.
×0.47
32
Damage Per Projectile
4
Projectile Amount
4.5m
Radius
Move Speed-24%Slow Duration1.5sAmp Per Stack6%Amp Duration15s
Win rates run higher for pricier tiers, because the team that is already ahead can afford more expensive items. Match stats: deadlock-api.com (updated every 6 hours)
Strengths and Counters
Standout stats
Stats in the top 12.5% of all 38 heroes
Light Melee60Top 12%
Commonly builtSpirit 57%Top 20%
Vitality 24%Top 93%
Weapon 20%Top 57%
Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only
Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.