Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
×0.55
45
Damage
4m
Radius
85%
Card Summon Rate
Move Speed-24%Bullet and Spirit Resist Reduction-7.0%Heal60Bonus Damage60%
1APCharges +2
2AP+0.4 Damage and increased Spirit Scaling
5APAll suits are improved and higher chance for Jokers
Win rates run higher for pricier tiers, because the team that is already ahead can afford more expensive items. Match stats: deadlock-api.com (updated every 6 hours)
Strengths and Counters
Standout stats
Stats in the top 12.5% of all 38 heroes
Ammo52Top 7%
Bullets per sec10.6 shots/sTop 12%
Commonly builtWeapon 44%Top 12%
Vitality 28%Top 70%
Spirit 27%Top 80%
Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only
Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.