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Wraith

Melts isolated targets

Stats

Weapon
DPS60BulletDamage5.6Bulletsper sec10.6 shots/sAmmo52ReloadTime2.82sBulletVelocity572m/sFalloffStart18mFalloffEnd52m
Vitality
Max Health730HealthRegen2Move Speed7.2mSprintSpeed+1.6mDash Speed14.7mStamina3StaminaCooldown4.5s
Growth / Lv
WeaponDamage+0.14/LvMax Health+35/LvMeleeDamage+1.58/LvSpiritPower+1.1/Lv

Abilities

  • Charges2
  • Cooldown0.6s
  • Cast Range500m

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card

×0.55
45
Damage
4m
Radius
85%
Card Summon Rate
Move Speed-24%Bullet and Spirit Resist Reduction-7.0%Heal60Bonus Damage60%
1APCharges +2
2AP+0.4 Damage and increased Spirit Scaling
5APAll suits are improved and higher chance for Jokers
NotesJapanese only
  • チャージ(カード)の獲得量は、攻撃の命中回数で決まる。
  • Cooldown46s
  • Cast Range25m
  • Cast Delay0.75s

Teleport to the targeted location.

1APCast Range +15m
2AP1.7 Barrier for 5s. Barrier scales with Spirit Power.
5APCooldown -32s
NotesJapanese only
  • 着地点では本来勢いが完全に止まるが、ジップラインの近くへ瞬間移動する際にジャンプキーを押し続けておくと、行動可能になった瞬間にそのままジップラインへ乗れる。着地で失う勢いをジップラインの空気抵抗解除に置き換えられるぶん、通常の瞬間移動より速く移動を続けられる。
  • Cooldown45s
  • Duration5s

Temporarily boosts your fire rate and deal bonus spirit damage

×0.05
2
Spirit Damage Per Bullet
+20%
Fire Rate
1APCooldown -20s
2AP+10% Fire Rate and +3s Duration
5APUnlimited Ammo and Increased Scaling on Spirit Damage Per Bullet
TelekinesisUltimate
  • Cooldown150s
  • Cast Range10m
  • Duration2.25s
  • Cast Delay0.45s
  • Channel Duration1.25s

Lift an enemy hero into the air and then slam them towards the target location.

×1
100
Damage
13m
Throw Range
-32%
Move Speed
1APDamage +100
2APCooldown -45s
5AP+1.5s Debuff Duration and +6m Throw and Cast Range

Strengths and Counters

Standout stats

Stats in the top 12.5% of all 38 heroes

Derived mechanically from each hero's rank among all heroes, ability values, and the composition of actual builds.How it's calculatedJapanese only

Balance Changes

  1. 2026-09-29City Never SleepsBuff

    Telekinesis

    • Channel Duration1.25s(0.65s)
  2. 2026-09-16Minor Update - 09-16-2026Mixed

    Card Trick

    • Move Speed24%(30%)
    • Bullet and Spirit Resist Reduction-7%(-8%)
    • Heal60(75)
    • Heal Spirit Scaling×0.5(×0.75)
    • T3Move Speed+12%(+20%)
    • T3Bullet and Spirit Resist Reduction-4%(-5%)

    Full Auto

    • Spirit Damage Per Bullet Spirit Scaling×0.045(×0.03)

    Telekinesis

    • Move Speed32%(40%)
  3. 2026-08-12Minor Update - 08-12-2026Mixed

    Card Trick

    • Move Speed30%(-30%)
    • Heal Spirit Scaling×0.75(×1)
    • T3Move Speed+20%(-20%)

    Full Auto

    • T3Spirit Damage Per Bullet+0.045(+0.06)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.