Barrage
Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.
32
Damage Per Projectile
4
Projectile Amount
4.5m
Radius
Move Speed-24%Slow Duration1.5sAmp Per Stack6%Amp Duration15s
1APDamage Per Projectile +16
2APCooldown -16s
5AP+4% Amp Per Stack and 3m Radius
NotesJapanese only
- 発動前の水平方向の運動量を維持する。
- 発動中にダッシュとフライングクロークを発動できる。