Spirit Snare
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage. Hit the trap with a Charged Shot to detonate early with increased radius.
25
Damage
6.5m
Radius
22s
Lifetime
Curse Duration2.25sArm Time2.0sMove Speed-24%Charged Shot Radius+30%
1APCooldown -20s
2APApplies -15% Bullet Resist for 10s
5AP+1s Curse Duration and +1.5m Radius