Status Effects

Effects from abilities and items, grouped by type: which hero ability and which item applies each one, and what can remove or reduce it. Everything is detected automatically from the game data.

Crowd control

Stun

16 abilities · 3 items

For a short time you cannot move, shoot, or use abilities and items.

Abilities

Items

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Silence

11 abilities · 5 items

Abilities and active items cannot be used. You can still move and shoot.

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Immobilize

7 abilities · 0 items

You cannot move from where you stand. Shooting and abilities still work.

Abilities

Items

None

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Knockup

14 abilities · 0 items

You are launched or knocked back and have little control until you land.

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Debuffs

Slow

59 abilities · 16 items

Lowers movement speed. Some slows also reduce dash speed.

Abilities

Items

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Reduced fire rate

7 abilities · 4 items

Lowers fire rate, cutting the damage you deal with your weapon.

Items

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Healing Reduction

5 abilities · 7 items

Reduces the healing you receive. Useful against heroes that heal a lot.

Abilities

Items

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Reduced bullet armor

8 abilities · 10 items

Lowers bullet resist, so weapon damage hurts more.

Items

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Spirit Resist Down

4 abilities · 9 items

Lowers spirit resist, so spirit damage hurts more.

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Defensive and self buffs

Barrier

8 abilities · 9 items

A temporary pool of health that absorbs damage before your HP.

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Removing and reducing debuffs

Detection is based on each ability's and item's data (the states it applies and properties such as durations). Effects that only appear in description text are not included. For effects like knock-ups, where the data does not say whether the target is an enemy or yourself, abilities that launch yourself or carry allies were checked against their descriptions and left out.