Last StandUltimate
After charging for 2s, release pulses that damage enemies and heal you based on the damage done. While channeling Last Stand you have greatly increased bullet and spirit resist.
70
DPS
0.5s
Pulse Interval
12m
Radius
Hero Lifesteal75%Non-Hero Lifesteal10%Cone Angle115 degBullet Resist+50%Spirit Resist+50%
1APRadius +4m
2AP+40.5 DPS -30s Cooldown
5AP+4s Duration Unstoppable and +30% Resists while channeling