Chain GangUltimate
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain. After a delay, yank everyone towards Billy and deal spirit damage. The chain breaks if you lose line of sight for a short while.
120
Damage
45
Damage Per Second
1AP+40% spirit resist & bullet resist
2APCooldown -40s
5AP+5m Range +1.3s of Unstoppable Per Hero pulled in
NotesJapanese only
- 範囲内にいても、射線(視線)が通らないと発動しない。