← Billy
Chain GangUltimate
  • Cooldown175s
  • Cast Range12.0m
  • Duration2.8s

Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slow when they pull on the chain. After a delay, yank everyone towards Billy and deal spirit damage. The chain breaks if you lose line of sight for a short while.

×0.7
120
Damage
×0.9
45
Damage Per Second
1AP+40% spirit resist & bullet resist
2APCooldown -40s
5AP+5m Range +1.3s of Unstoppable Per Hero pulled in
NotesJapanese only
  • 範囲内にいても、射線(視線)が通らないと発動しない。

Balance Changes

  1. 2026-08-12Minor Update - 08-12-2026Nerf
    • Damage Spirit Scaling×0.7(×1)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.