FixationPassive
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.
0
Spirit Damage
40
Max Stacks
+0.2/stack
Weapon Damage
1AP0.8 Spirit damage and 12% slow for 2s to target every 20 stacks
2AP+40 Max Stacks and +5s Duration
5AP+0.00035/ per Stack Scales with Weapon Damage