Minor Update - 08-22-2026

build 6683 → 6684Nerf 5

Balance Changes

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes.

  1. Nerf

    Celeste

    Dazzling Trick

    • Cooldown34s(32s)
    • T2Barrier+70(+80)
    • T2Barrier Spirit Scaling+0.76(+0.7)
    • T3Cooldown-20s(-18s)
    • T3Debuff Duration+1.25s(+1.5s)

    Radiant Daggers

    • Spirit Amp per Stack7%(8%)
    • T3Spirit Amp per Stack+4%(+3%)

    Shining Wonder

    • Bounce Radius16.5(17.5)
    • Damage140(165)
    • Damage Spirit Scaling×0.6(×0.88)
    • T2Damage Spirit Scaling+0.45(new)
  2. IIINerf

    Radiant Regeneration

    • Healing on Ability Cast65(70)
  3. Restorative Locket

    • Spirit Resist8%(10%)

Official Patch Notes

Valve's original post, fetched from the official Steam news. Not a third-party summary or translation.

  • Radiant Regeneration: Heal on cast reduced from 70 to 65
  • Restorative Locket: Spirit Resistance reduced from 10% to 8%
  • Celeste: Dazzling Trick cooldown increased from 32s to 34s
  • Celeste: Dazzling Trick T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76"
  • Celeste: Dazzling Trick T3 cooldown increased from -18s to -20s
  • Celeste: Dazzling Trick T3 reduced from +1.5s Silence to +1.25s
  • Celeste: Radiant Daggers Spirit Amp per stack reduced from +8% to +7%
  • Celeste: Radiant Daggers T3 Spirit Amp per stack increased from +3% to +4%
  • Celeste: Shining Wonder bounce range reduced from 17.5m to 16.5m
  • Celeste: Shining Wonder damage reduced from 165 to 140
  • Celeste: Shining Wonder spirit scaling reduced from 0.9 to 0.6
  • Celeste: Shining Wonder T2 now also increases spirit scaling by +0.45

View the original on Steam →