Minor Update - 10-14-2026

build 6779 → 6785버프 4 / 너프 5 / 혼합 1

밸런스 조정

게임 데이터의 차이에서 자동으로 생성했습니다. 공식 패치 노트에 없는 변경도 포함합니다.

  1. 너프

    바바

    기

    기본 능력치

    • EBullet Armor Damage Reduction-7(신규)

    마력 강탈 실타래

    • 쿨다운28초(26초)

    키다리 할머니

    • 쿨다운32초(30초)

    바바의 차

    • 쿨다운27초(25초)
    • 방벽90(100)
    • 방벽 마력 계수×0.7(×1.2)
    • T2쿨다운-14초(-12초)
  2. 혼합

    데드맨 대니

    기

    기본 능력치

    • 체력 재생3.25(2.5)
    • 최대 체력730(680)
    무

    주 무기

    • 총탄 피해15(12)

    스트릭스 일제 사격

    • 쿨다운25초(30초)
    • 표식 추가 피해 마력 계수×1.1(×0.9)
    • T2표식 추가 피해+45(+35)
    • T2피해+30(+20)
    • T3표식 추가 피해+0.35(+0.2)
    • T3피해+0.35(+0.225)

    키메라 Mk1

    • 쿨다운 마력 계수×-0.45(×-0.25)
    • 폭발 피해 마력 계수×1.4(×1.15)
    • Heat Gain Rate Slow Percent Effectiveness삭제(75)
    • 자신이 입는 피해10%(최대 체력 기준)(12%(최대 체력 기준))
    • T2적중 시 치유 마력 계수+2(+1)
    • T3Overheat Lockout Duration Reduction On Player Hit Percent+50(+40)

    계약 마무리

    • 피해 보너스75%(50%)
    • T1피해+90(+50)
  3. III너프

    찬란한 회복

    • 재생 마력 계수×0.035(×0.04)

공식 패치 노트

Steam 공식 뉴스에서 가져온 Valve 공식 게시물 원문(영어)입니다. 제3자의 요약이나 번역이 아닙니다.

  • Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035 - Baba: Spirit Resistance scaling reduced from 0.12 to 0.1 - Baba: Now has -7% Base Bullet Resistance - Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies - Baba: Threadsap - Cooldown increased from 26s to 28s - Baba: Granny Long Legs - Cooldown increased from 30s to 32s - Baba: Granny Long Legs - Repeat light melees while airborne now have diminishing forward momentum - Baba: Granny Long Legs - Light melee upward launch reduced (looking up no longer lifts her as high) - Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes - Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7 - Baba: Baba's Brew - Barrier reduced from 100 to 90 - Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2) - Street Brawl: Baba Threadsap duration lasts 35% less - Deadman Danny: Health regen increased from 2.5 to 3.25 - Deadman Danny: Base health increased from 680 to 730 - Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48 - Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45 - Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2 - Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4 - Deadman Danny: Strix Salvo - Cooldown from 30s to 25s - Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1 - Deadman Danny: Strix Salvo - T2 increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage" - Deadman Danny: Strix Salvo - T3 increased from +0.2 spirit scaling to +0.35 - Deadman Danny: Close the Deal - 1AP increased from +50 to +90 - Deadman Danny: Chimera Mk1 - Slow effectiveness in air reduced by 15% - Deadman Danny: Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage - Deadman Danny: Close The Deal - Bonus damage to under half health targets increased from +50% to +75%

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