← Deadman Danny
Strix Salvo
  • Cooldown25s
  • Cast Range35m

Launch a salvo of spirit missiles that lodge into the ground along a line. The missiles explode after a delay or upon detecting an enemy, dealing spirit damage and marking the target. Shooting a marked enemy with a charged shot consumes a mark to deal bonus spirit damage and apply a fading slow. Hold and drag to select the angle.

×1.1
45
Marked Damage
27
Damage
3.5m
Explosion Radius
Missiles Launched3Range21mExplode Delay6.0sMark Duration10.0sFading Slow40%Slow Duration1.5s
1AP-12s Cooldown
2AP+30 Damage +45 Marked Damage
5AP+2 Missiles, Longer Range, and Improved Spirit Scaling

Balance Changes

  1. 2026-10-14Minor Update - 10-14-2026Buff
    • Cooldown25s(30s)
    • Marked Damage Spirit Scaling×1.1(×0.9)
    • T2Marked Damage+45(+35)
    • T2Damage+30(+20)
    • T3Marked Damage+0.35(+0.2)
    • T3Damage+0.35(+0.225)

Generated automatically from differences in the game data, so it includes changes not mentioned in the official notes. Server-side-only changes may not appear here.