Minor Update - 06-04-2026

이 업데이트의 수치 변경은 아직 없습니다 (전후의 게임 데이터가 없는 기간입니다).

공식 패치 노트

Steam 공식 뉴스에서 가져온 Valve 공식 게시물 원문(영어)입니다. 제3자의 요약이나 번역이 아닙니다.

  • Urn mechanics have been reworked.
  • Primary details:
  • Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the urn back and forth.
  • Both teams can progress at the same time, but the urn will only be fully claimed once there is only one team in the circle.
  • The Urn runner now gets their normal 35% bonus bounty and stats immediately on initial deposit (rather than on deposit conclusion only if your team won it)
  • Other Details:
  • Urn overall bounty reduced by 20% (unreduced for trailing team)
  • Progress radius is 20m
  • Progress rate is fixed regardless the number of allies in the area
  • Progress duration for favored/neutral/unfavored is 6/12/18s
  • If Urn has been in progress for over 75s, it will give up and throw all the souls as orbs into the sky (they will float for a long time)
  • Increased time allowed to run the urn before taking damage by 10s
  • Trailing team sprint speed bonus from +4m to +5m
  • Urn comeback resistance now also grants +35% Debuff Resistance ontop of the 35% Bullet and Spirit Resistance
  • Urn comeback resistance aura reduced from 60m to match the 20m progress radius
  • Drop off location is above the bridges on the side lanes, rather than below.

Steam에서 원문 보기 →